At this point I would like to briefly explain how my virtual worlds are created:
Virtual reality always sounds a bit like fantasy and fiction. This is because the media mostly associates this technology with video games or the presentation of future visions. However, VR only describes the viewing of stereoscopic films or other VR-content with VR glasses. These glasses let you immerse yourself in virtual reality and thus perceive the virtual worlds in real terms. I use this technique to present my 3D models in virtual reality. The 3D models were created by me precisely according to the plans and photos of the historical original buildings that have been handed down. Incidentally, the same 3D models that I use to illustrate my books are displayed in virtual reality. So you can also see the precisely reconstructed building details in virtual reality that you have been used to from my DVD documentations and books. In VR, however, you also experience the spatial dimension of what you see. You will also become more aware of structural connections, since you can look around independently in a 360° area. But the historical facts do not make for an interesting virtual reality. In order to create atmospheric and at the same time historically accurate VR worlds, the materials, colors and lights must also be artistically coordinated. I decide the season, the time of day, the position of the sun or the weather for the presentation of the historical buildings. Ultimately, in virtual reality you are always looking at a work of art created by me in addition to the historical reconstruction.
With this example I will show you the way from the historical photo to the 3D model.
(Left) A historical photo serves as a reference
(Middle) based on the photo, a 3D model is created by hand on the computer
(Right)the textured 3D model in Virtual Reality